With paper chain-story games the rule is: one evening, one sheet of paper, one laugh. The next day it's somewhere in a bag. A week later it's gone.
That was our biggest frustration. Not that paper was inconvenient to write on — it was actually tactile. But the content disappears, and with it an evening of memories.
The opposite of a Slack message
On Slack or WhatsApp everything scrolls away. A Storytale game doesn't. It's a closed thing — a PIN code, a few stories, an ending screen with a title page. Open it six months later and everything is still exactly as you left it.
That was the dream: a game experience that's persistent, but not as a chat archive. As a book.
Not a session, but a thing
That's why every Storytale evening has its own URL. That's why the ending phase has a title page with portraits. That's why the page turns. It needs to feel like something you've made, not something that happened.
On the roadmap: PDF export. Print button. Your own subdomain for those who want to share it. All ways to give the book a real physical presence, even after the evening is over.
Who's it for?
For all groups of friends who once played a fantastically funny paper game on an evening and the next day thought "I wish I'd filmed that." For family gatherings where you need something to keep three generations occupied. For school classes that want to turn an assignment into something that fits in the yearbook.
Storytale is that paper — but one that lasts.