A hobby project doesn't need a secret roadmap. Here's what's on the table for the coming releases.
Plot-twist cards
The idea: during your turn you can optionally play a "twist card." A card with a short instruction like "let an unexpected character walk in", "an object changes its properties", or "someone says something they didn't mean to." No obligation, just a prompt when you're stuck.
Leaderboard of stories
If players share their story publicly (opt-in), others can rate it. A leaderboard with the wildest, most beautiful, most absurd Storytale stories of the past week. Not competitive — more like a noticeboard of the best ones you missed.
Persona lines
Next to your portrait, a 1-sentence persona: "quiet carpenter from the countryside." The AI then knows who you are and can factor that persona into bridges and endings — carefully, not as a caricature.
Slow mode
Not everyone wants to write a story in one evening. We're working on a slow mode: one contribution per day, a push notification when it's your turn, a week-long game. Time to deliberately think about a sentence instead of frantically improvising. A different kind of pleasure.
Book export
Being able to download a PDF at the end of a game — a printed version with portraits and illustrations — is high on the list. Players ask for it for family games they want to keep. Wedding games meant as a gift.
Ideally also a printed book via a print-on-demand service. Print from within Storytale, shipped to the organiser. That's technically simple (an API call to e.g. Lulu), commercially more complex. PDF download first, then we'll look at print.
Genre expansions
Comedy stays the default. But in the pipeline:
- 🔪 Murder Mystery — its own blog post, coming in June
- 📚 Long Story — a week of writing together
- 🦄 Fairy Tale — for younger players, with fairy-tale templates
- 🚀 Sci-fi — own template pool, own tone
What we don't promise
No exact dates. Storytale is a hobby project, built in evenings between work and family life. Sometimes it goes fast, sometimes it sits untouched for three weeks. We'll keep you posted on the blog as things become concrete.
Suggestions? Send us a message via the footer link. We listen — not all ideas get built, but the good ones find their way onto the roadmap.